AI Insights · Timothy · April 2024
Top 5 Interactive Story Games on Android in South America, Q1 2024
In Q1 2024, the top interactive story games on Android in South America showed varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active users.
In Q1 2024, the top 5 interactive story games on Android in South America exhibited diverse performance trends. Here’s an overview of their weekly downloads, revenue, and active user metrics.
Chat Master! from Supersonic Studios LTD saw fluctuating weekly downloads, starting the quarter strong with approximately 179K downloads in the first week of January and dipping to around 30K by early March. However, the game experienced a resurgence towards the end of March, peaking at nearly 89K downloads. Weekly revenue for the game was minimal, with a peak of $6 in the first week. Active users declined from 374K in early January to 113K by early March, before recovering to 201K by the end of the quarter.
Family Life, also from Supersonic Studios LTD, had a steady increase in weekly revenue, peaking at around $361 in mid-February. Weekly downloads showed significant growth from 48K in early January to over 70K by early March, with a slight drop to 62K in the last week of March. Active users followed a similar trend, rising from 92K in early January to 158K by the end of the quarter.
My Fantasy: Choose Romance from TP Kiki demonstrated a strong revenue performance, peaking at around $6K in mid-January. Weekly downloads fluctuated significantly, starting at 61K in early January, dropping to 28K by early March, and then surging to 85K by the end of March. Active users mirrored this trend, increasing from 54K in early January to over 114K by the end of March.
Money Heist: Ultimate Choice from Netflix, Inc. showed a notable decline in weekly downloads, starting at 76K in early January and dropping to around 9.5K by the end of March. Despite the drop in downloads, active users remained relatively stable, peaking at 239K in mid-January and maintaining around 145K by the end of the quarter. The game did not generate any revenue during this period.
Episode - Choose Your Story from Episode Interactive experienced a steady decline in weekly revenue, starting at around $4.7K in early January and ending at approximately $1.7K by late March. Weekly downloads were inconsistent, with a peak of 77K in early January and a low of 17K by mid-March, before slightly increasing to 20K at the end of the quarter. Active users saw a gradual decline from 413K in early January to 268K by the end of March.
Overall, these apps showed varied performance across different metrics. For more detailed insights and data, visit Sensor Tower.